The chalk messages on walls in Zombies were not translated in the Italian version.Some languages require extra text to explain this, and in those languages, the text to show this is coloured white. In the English version, the button prompt to activate a killstreak is "L1 + R1".These restrictions meant it was essentially restricted to English-speaking countries. The COD XP camouflage was only obtainable from a code given out to attendees of Call of Duty XP 2016, an English-only event held in the US.The Ice camouflage is called "Diamond" in some versions of the game, such as the Italian version. ![]() In the Simplified Chinese translation, Scavenger is called 資源回收 Resources Recovery.The Peacekeeper MK2's name in the Russian version uses the Peacekeeper's English name instead of using the Russian name of the Peacekeeper weapon from Black Ops II.This text isn't on the icon in the Multiplayer Beta. The Haymaker 12 has "FAS X12" on the weapon icon which is absent from the weapon model.The codename of the 元FT.E melee weapon is "melee_prosthetic", which suggests the melee weapon was originally a prosthetic hand.At some point during development, Let It Ride Tokens were replaced with Liquid Divinium. They were redeemable for Mega Chew Bubble Blast (an early version of GobbleGum). During its pre-alpha phase, Let It Ride Tokens were an earnable currency within Zombies which could be earned by exploring Zombies maps.During its pre-alpha phase, Black Ops III Zombies had three difficulties, each being harder than the last:.The icons for Primis are from their Black Ops II renders, while the icons for the Shadows of Evil characters are taken from concept art. Get a bonus of 5 vials of Liquid Divinium to help in fighting off the undead. Confronted by an ancient evil, our heroes must fight the zombie horde once more. The final chapter of the Origins saga brings our characters face to face with the mysterious Doctor Monty in Revelations. Pre-alpha screenshots reveal that Black Ops III Zombies would have supported customisable outfits for the playable characters, unlocked through gaining XP. Call of Duty®: Black Ops III - Revelations Zombies Map May 1, 2018.It's unknown if it was a specialist ability or a stand-alone weapon. ago Your path D:Program Files (x86)SteamsteamappscommonCall of Duty Black Ops. Can also be found on certain character bodies. Start Making BO3 Custom Maps Introduction & 101 of Black Ops 3 Zombies. Most likely used for testing the KRM-262. ROBOT_GUN - The scrapped M160 Assault Rifle from Advanced Warfare with a default pink texture and a KN-44 magazine.It appeared in the April 13th, 2015 build. MCAS - Scrapped Assault Rifle with a unique hybrid mechanic that allows it to swap between an Assault Rifle and Submachine Gun configuration, likely changing how the weapon performs. ![]() Base weapon - Wowzers, someone at 3arc must've had a fetish for the M27 as its here again! This time it's pink and lacks sounds.Cannot shoot and is lackluster in animations. M27 (Specialist dummy weapon) - Used as a dummy weapon for specialist abilities if the player manages to equip one as a weapon.M27 (Zombies) - Can be obtained via console commands on the Zombies map Der Eisendrache via the weapon codename "hk416".Regardless, it's always interesting to get a glimpse at what could have been, and see how these types of changes might have impacted future games.Multiplayer Unused Weapons Assault Rifles In a world more divided than ever, this elite squad consists of men and women who have enhanced their combat capabilities to fight faster, stronger, and smarter. Polygon in particular noted that "Treyarch doesn't meaningfully move the series forward here." It certainly sounds like the game's open-world concept could have helped with those kinds of critiques, though the game still managed to find significant financial success. ![]() However, many reviewers commented on the game's lack of innovation. The resulting change was apparently quite difficult on the developers, who were forced to endure significant crunch to meet the game's deadlines.Ĭall of Duty: Black Ops III released in 2015 to mostly strong critical reception. Unfortunately, plans were abandoned for the mode "midway through production," and the game's actual campaign ended up being much more linear. Last but not least, players could have expected economy and construction elements. There would have also been a day and night cycle, as well as weather patterns. The game's open-world environments would have contained various mini modes, such as assassinations, defense, and sabotage.
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